Too many
questions have come up recently that require knowing about
gear effect. Not just hand-waving and intuitive explanation, but the
ability to estimate numbers. I can't put it off any longer; I have to
do
the homework.First of all, what is gear effect? When you hit a golf club anywhere but the middle of the face, the clubhead will twist. With drivers and fairway woods, the twist will impart the opposite twist to the ball. That is, if the clubhead rotates clockwise, the ball's spin will be counter-clockwise -- just like two gears meshing. Sounds a bit arcane, but it is responsible for all sorts of interesting things, like adjustable weight screws that claim to cause a draw or fade, and the advice that a driver's "sweet spot" is high on the face. This article presents an analysis that allows answering questions like: |
Let's see what causes gear
effect. In the picture at the right, we have two off-center impacts,
one on an iron and the other on a driver. Both are toe impacts, which
means it is to the toe side of the center of gravity of the clubhead.
(The CG is denoted by the four-quadrant black-and-white circle; it's a
pretty common notation for CG.) What does Newton say about such an
impact? The CG wants to continue moving forward in a straight line, but
there is a force on the clubhead that is off that line. That creates a
torque that wants to twist the club. The result is that the CG keeps
moving forward, but the club rotates around the CG in a clockwise
direction (red arrows).The CG of the iron is close to the clubface. So, where the clubface and ball meet, this rotation (the red arrow) consists of the clubface "falling away" from the ball. This results in loss of distance (the momentum transfer is not as complete as it should have been), and perhaps the ball flying somwhat to the right as the face opens. But there isn't any special effect on spin. The driver is a completely different story. Its CG is well behind the clubface. When the driver head rotates around its CG, the whole face of the club moves sideways. Look at the direction of the red arrow where the clubface and ball meet; it is mostly parallel to the clubface, with only a bit of "falling away". So the club's face is moving to the right while the ball is compressed on it. The result is that the ball starts to rotate so its surface doesn't slide along the clubface; remember it's compressed so sliding is difficult. This rotation is the blue arrow in the picture. If the clubhead is rotating clockwise (as in the picture), then the ball rotates counter-clockwise. It's as if the clubhead and ball were a pair of gears, with their teeth meshing where they meet. That's why a toe hit with a driver tends to hook. For all the same reasons, a heel hit with a driver tends to slice. You don't have this effect with an iron. |
The picture shows the model we use for the analysis. |
| s = 58,830 | Vb
C x Ih |
s = 16.4 Vb xwith pretty good accuracy for the vast majority of designs.
F = 9.24 Vb
Here is
a graph of the hook
or slice spin due to gear effect,
for values of ball speed Vb
from 80mph to 200mph. (If you prefer to think in terms of clubhead
speed, here is a conversion table.)Some approximate calculations suggest that, for most driver heads, Iv will be some fraction of Ih, probably between .5 and .66 of Ih. Consequently, the spin due to vertical gear effect is between 1.5 and 2 times the spin due to horizontal gear effect, for the same amount of miss. (Of course, there isn't as much room on the clubface to miss vertically as horizontally.)
s = 58,830 Vb C y
Iv
s = 25 Vb yVertical gear effect is the major reason that golfers are told that the "sweet spot" of a driver is above the center of the clubface. Better golfers (and perhaps all golfers) will get more total distance from a higher launch angle at the same time as lower backspin. Vertical gear effect can reduce backspin without reducing launch angle -- in fact, it may even be accompanied by an increase in launch angle. The reason for reduced backspin is that the gear effect from a high-face hit will produce topspin. The ball does not experience a net topspin; the backspin due to loft is much too great for this. But the topspin is subtracted from the backspin, reducing the backspin. Assuming a properly fit driver, the result is increased carry distance as well as increased roll after landing. A sample calculation shows, for a 150mph ball speed, a gain of 8 yards of carry and a reduction in angle of descent of 6° for a hit 0.6" above the center, compared with a hit in the center of the clubface.
Most
drivers not only have bulge but roll as well. That's curvature of the
clubface in the vertical plane. Does face roll play some important role
in the flight of the golf ball? If so, it is a help or a hindrance?