where:
Vball = Vclubhead
1 + e
1 + m/M
cos(loft) * (1 - 0.14*miss)
Wouldn't it be a huge coincidence if this worked out to exactly 1.5000?
SF =
Vball
Vclubhead
=
1 + e
1 + m/M
cos(loft) * (1 - 0.14*miss)
| Loft Here's how smash factor varies as you change the loft. For this table, we kept the normal driver parameters:
BTW, this variation with loft is actually a confirmation that smash factor is a reasonable measure of the quality of ball striking. The reason it drops off with loft is because a strike with a lofted club is oblique, not square. In an important sense, non-square strikes (even if due to the loft of the club) can be considered a ball-striking deficiency. |
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| Clubhead
Mass Increasing the clubhead mass also increases the smash factor, but not by much at all. A 10% increase in clubhead mass results in only a 1.7% increase in smash factor. (Again, we are using a driver for the model club, with a loft of 10º.) No, it isn't much of an increase, but it is enough... The smash factor reaches a full 1.5 at a clubhead mass of about 229g. Now that's way more than you're likely to find on a driver, but we have shown it is not a mathematical impossibility. On second thought, there are good reasons you might reasonably find a driver with a head weight of 210 or even 220 grams. In fact, you will. Several companies make clubs called "thrivers", which are easier to hit and more reliable than the conventional driver. One of the characteristics of a thriver is more clubhead mass; the purpose is so the club can be made shorter without losing heft (swingweight or moment of inertia). It is pretty well known that most golfers will not make as good impact with a 45" or 46" club as they will with a 43" or 44" club. So a thriver is a driver with a heavy head and a short shaft. Yes it has a higher smash factor (because of the heavier head) -- though that is just a side effect and not the primary purpose. In reality, another usual characteristic of a thriver is a higher loft than the usual driver, which eats up the smash factor gains and then some. But that is not a necessary property of a thriver; my current driver has a heavy head and a shorter shaft than conventional, but a pretty conventional driver loft. And I have heard of more than one Tour player that uses this approach, giving up a little clubhead speed for better control -- and getting a little of that speed back in ball speed because of the higher smash factor. |
|
SF =
Vball
Vclubhead
=
1 + e
1 + m/M
cos(loft) * (1 - 0.14*miss)
What would the absolute ideal
for each of the parameters be? Not the maximum for golf, but the
maximum that physics would possibly allow.
And that is exact! The reason it isn't 2.0 for golf is that golf is real, not ideal. It is limited by the laws of golf, the laws of thermodynamics, the biomechanical necessity for a smaller clubhead mass, and the aerodynamic necessity for a non-zero loft. The fact that reality trims off very close to a quarter of this (to about 1.5) is convenient for quick calculation, but is just a coincidence and by no means exact. Here is a pair of
pictures you can keep in mind to understand the ideal smash factor of
2.0.The upper picture shows a ball bouncing off a stationary wall. Think of it as a ball bearing and a very heavy steel plate, with the steel plate secured to the earth -- so the wall is essentially infinite mass compared to the ball bearing. The "reflection" (the bounce) is completely lossless. If you remember any physics at all, you know that the ball bearing will rebound with exactly the same speed V that it hit the plate. Once you are comfortable with this, move on to the lower picture. In the lower picture, the ball bearing starts out stationary and the plate is moving with a velocity V. When the plate strikes the ball, the ball will bounce off and move away from the plate at a speed of V. (That's because the physics of the bounce doesn't change just because the framework -- the plate -- is moving instead of the ball.) But the plate has not slowed down because of the impact. Just as the infinite mass plate did not move in the upper picture, it does not slow down in the lower picture. With infinite mass compared to the ball, the transfer of a small bit of momentum doesn't affect its own speed. The plate is still moving at V after impact. Therefore... In order for the ball to move away from the plate at a speed of V, it must move at a total speed of 2V. |
| We have seen that smash factor
will vary with clubhead mass and loft. We know that clubhead mass and
loft will vary across a set of golf clubs. In fact, as we go from long
clubs to shorter, the loft makes the smash factor go down while mass
makes it go up. So it is reasonable to ask what happens to the smash factor across a set of clubs. Here is a table that provides the answer. It uses pretty standard values for loft and clubhead mass. (I took the values from the most popular components in the current Hireko catalog.) As for COR, it necessarily drops as the clubface size decreases, and there is no spring effect at all in conventional irons. (There are a few iron heads around made with thin titanium faces that have spring effect, but most irons do not.) The smash factor drops off pretty quickly as we get to the shorter clubs. Loft (and secondarily COR) dominates the small gains due to clubhead meass. It really isn't close. |
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